Search - Dragon's Lair 2: Time Warp (Ig Ips2 Ixbx) on DVD


Dragon's Lair 2: Time Warp (Ig Ips2 Ixbx)
Dragon's Lair 2 Time Warp
Ig Ips2 Ixbx
Genres: Action & Adventure
2007

Studio: Digital Leisure Inc Release Date: 11/14/2000

     
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Movie Details

Genres: Action & Adventure
Sub-Genres: Action & Adventure
Studio: Digital Leisure
Format: DVD
DVD Release Date: 04/17/2007
Release Year: 2007
Number of Discs: 1
SwapaDVD Credits: 1
Total Copies: 0
Members Wishing: 2

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Movie Reviews

Great to reminisce about,
Lewis M. Getschel | Colorado, United States | 07/12/2006
(3 out of 5 stars)

"Dragons Lair for the Playstation 2 (PS2) plays ok for a re-hash.
If you _LOVED_ this game back in the 1980's when it came out, then you'll like going down memory lane by playing this game.
If you never played this game, I doubt you'll get much out of it.

I've seen people refer to this as a "twitch" game. Meaning that you have to press the button at the RIGHT moment to make your action count. Too early, or too late, and Dirk-the-Daring (your character) will lose a life. Don't get me wrong, a twitch game isn't bad, but when you compare the common actions of modern video games (i.e. moving a character in any direction on screen) to the "pre-designed scenes" of Dragons Lair, there isn't any comparison.

For those unaware of the Dragons Lair theme...
Up until this game, video game graphics were limited to moving a 'sprite' (pac-man character, or spaceship etc) around the screen. Dragons Lair hired Don Bluth (a Senior Animation man from Walt Disney Animation Studios ) to draw/animate short scenes of animation.
Imagine a cartoon character walking down a path. The animation sequence takes him to a "decision point", perhaps a "Y" fork in the road. At THAT point, you move the joystick left-right to decide which path the character takes. The animation changes at that point to show you going down in that direction. If it was 'correct' you get by the danger of that scene, and can then continue gameplay. If you choose wrong, the animation changes to show the character being 'killed' by that particular danger.

Forward/Back/Left/Right/Sword, those are the only 'commands', and most decision points only have 2-3 active anyway (i.e. my "Y" fork example only uses left/right.

As you can see, by todays standards, this isn't very exciting. But by 1980's standards, it was an entirely new direction for videogames to follow!

I love playing this game for the nostalgia effect (I actually beat the game on 2 lives in the arcade in the 80's!! and I didn't get to use my remaining 3rd life to play again on the same quarter!)

Compare the gameplay of Dragons Lair, to a popular current game, and the current one has blood/guts/kicks/punches/ etc.

Like I said above, Get this if you like this kind of game.

"
A Long Time Coming & Well Worth The Wait
MiCenaHitmanFan1 | GR, Michigan | 07/04/2009
(5 out of 5 stars)

"After being pushed back almost a year from it's original release date, "Dragon's Lair II: TimeWarp" FINALLY sees the light of day. The animation is flawless and is even better than the original arcade version was as far as smoothness and color use. I have absolutely no complaints whatsoever. There are no annoying pauses in between the moves much like "Dragon's Lair" and "Space Ace". There's even a "Director's Cut" of the final sequence of scenes that can be played as part of the actual game. Finally for those of us that cannot afford to buy an arcade cabinet of our own, or track down all the necessary equipment (the right laserdisc player model and original laserdisc) to play on our PC's, we too can enjoy this faithful translation of an arcade classic in the comfort of our own homes! All in all the only bad thing was the loooong delay of a release date. Way to go Digital Leisure! Oh, and in case you're wondering I am using a 60 GB PS3 to play it and I have no firmware or hardware issues at all. AAA+++!!!"